Tag: macOS

How to Bulk-resize Images in macOS using Preview

I recently needed to resize a few dozen high-resolution images so that I could upload them to a WordPress website. The host and/or WordPress configuration was showing an error message instead of generating the typical thumbnail, medium, and large image sizes for several of the images because they were too large in terms of pixel…

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Install DOSBox-X on macOS When the Developer Cannot Be Verified

When I tried running DOSBox-X on my MacBook Pro with macOS Monterey (this seems to have better compatibility/performance on macOS than the original DOSBox), a window popped up saying DOSBox-X cannot be opened because the developer cannot be verified. The window only offered two options–Move to Trash or Cancel. I could not override this and…

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Launching My First iOS App

I’ve been working on my first mobile app (download Pool Wise for iOS today!) in my spare time for the past 18 months or so. Being a web developer, I decided to use Cordova and stick with HTML, CSS, and JavaScript rather than learn to code native iOS and Android apps. Getting a prototype up and running…

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Build iOS Apps for iOS 10.3 in Xcode 8.2

I’ve been working on an iOS app using an upgraded mid-2009 MacBook Pro, but I ran into a roadblock the other day when I wanted to test the app on a real device instead of just the iOS simulator. My iPhone is running the latest iOS 10.3 as of this writing, but the version of…

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